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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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客户端路由Actor实现 More...
#include "actor/actor_logic/actor_client/actor_client.h"#include "actor/actor_logic/actor_server/actor_server.h"#include "actor/actor_base/core/actor_manage.h"#include "actor/actor_base/core/nregister.h"#include "actor/actor_base/core/naddress.h"#include "net/server_session_pool.h"#include "net/server_session.h"#include "net/tcp/ntcp.h"#include <format>Functions | |
| void | ngl::set_node (int32_t aserverid, int asession) |
| void | ngl::node_update (actor_client *aclient, i32_serverid alocalserverid, i32_session asession) |
客户端路由Actor实现
实现跨节点消息路由的客户端actor,负责: