ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::unit_monster Member List

This is the complete list of members for ngl::unit_monster, including all inherited members.

angle() constngl::unit
dynamic()ngl::unit
get_attribute()ngl::unit
id() constngl::unit
init(attribute aattribute) (defined in ngl::unit)ngl::unitinline
is_position_invalid() constngl::unit
position()ngl::unit
set_angle(int32_t aangle)ngl::unit
set_id(i64_actorid aid)ngl::unit
set_speed(int32_t aspeed)ngl::unit
set_type(pbdb::EUNIT atype)ngl::unit
set_x(int32_t ax)ngl::unit
set_y(int32_t ay)ngl::unit
speed() constngl::unit
type() constngl::unit
unit(i64_actorid aunitid, pbdb::EUNIT atype) (defined in ngl::unit)ngl::unitinline
unit_monster(i64_actorid aunitid) (defined in ngl::unit_monster)ngl::unit_monsterinline
update(int64_t ams) (defined in ngl::unit)ngl::unit
x() constngl::unit
y() constngl::unit
~unit()=default (defined in ngl::unit)ngl::unitvirtual