ngl_server
1.0
基于 Actor 模型的 C++ 服务器框架
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A
account
(ngl)
activity
(ngl)
activity_drawcompliance
(ngl)
activity_rank
(ngl)
activity_task
(ngl)
activitydb
(ngl)
activitytimedb
(ngl)
actor
(ngl)
actor_activity_manage
(ngl)
actor_base
(ngl)
actor_brief
(ngl)
actor_chat
(ngl)
actor_client
(ngl)
actor_create
(ngl)
actor_csvclient
(ngl)
actor_csvserver
(ngl)
actor_db
(ngl)
actor_demo01
(ngl)
actor_demo01_manager
(ngl)
actor_demo03
(ngl)
actor_demo03_manager
(ngl)
actor_events
(ngl)
actor_example
(ngl)
actor_example_guess_number
(ngl)
actor_example_manage
(ngl)
actor_example_match
(ngl)
actor_family
(ngl)
actor_friends
(ngl)
actor_gateway
(ngl)
actor_gateway_c2g
(ngl)
actor_gateway_g2c
(ngl)
actor_gm
(ngl)
actor_gmclient
(ngl)
actor_instance
(ngl)
actor_kcp
(ngl)
actor_keyvalue
(ngl)
actor_log
(ngl)
actor_login
(ngl)
actor_mail
(ngl)
actor_manage
(ngl)
actor_notice
(ngl)
actor_ranklist
(ngl)
actor_robot
(ngl)
actor_robot_manage
(ngl)
actor_role
(ngl)
actor_role_manage
(ngl)
actor_server
(ngl)
actor_suspend
(ngl)
actor_testai
(ngl)
actor_testlua
(ngl)
actor_testlua2
(ngl)
actorparm
(ngl)
actorparmbase
(ngl)
aoi
(ngl)
aoimap
(ngl)
argv_buf
(runtime_test_case)
asio_kcp
(ngl)
asio_tcp
(ngl)
asio_timer
(ngl)
asio_ws
(ngl)
attribute
(ngl)
attribute_value
(ngl)
attributevalue
(ngl)
auto_actor_enum
(ngl)
autoactor
(ngl)
autoitem
(ngl)
B
bag
(ngl)
base64_impl
(
ngl::tools
)
bi
(ngl)
bi_item
(ngl)
bpool
(ngl)
briefdb
(ngl)
bucket_info
(ngl)
bucket_stats
(ngl)
buff
(ngl)
skill_template::setp::lv::buff
(ngl)
buff_pool
(ngl)
buff_template
(ngl)
C
calendar_utc
(ngl)
care_data
(ngl)
chat
(ngl)
cmd
(
ngl::tools
)
logfile::config
(ngl)
consume
(ngl)
consume
(
ngl::tools
)
skill_template::consume_attr
(ngl)
skill_template::consume_item
(ngl)
cooldown
(ngl)
csv
(ngl)
csv_base
(ngl)
csv_helper
(ngl)
csv_miss_row
(perf_test_case)
csv_miss_tab
(perf_test_case)
csv_read
(ngl)
csv_read< bool >
(ngl)
csv_read< double >
(ngl)
csv_read< float >
(ngl)
csv_read< int16_t >
(ngl)
csv_read< int32_t >
(ngl)
csv_read< int64_t >
(ngl)
csv_read< int8_t >
(ngl)
csv_read< std::list< T > >
(ngl)
csv_read< std::set< T > >
(ngl)
csv_read< std::string >
(ngl)
csv_read< std::vector< T > >
(ngl)
csv_read< uint16_t >
(ngl)
csv_read< uint32_t >
(ngl)
csv_read< uint64_t >
(ngl)
csv_read< uint8_t >
(ngl)
csv_whelper
(ngl)
csv_write
(ngl)
csv_write< bool >
(ngl)
csv_write< double >
(ngl)
csv_write< float >
(ngl)
csv_write< int16_t >
(ngl)
csv_write< int32_t >
(ngl)
csv_write< int64_t >
(ngl)
csv_write< int8_t >
(ngl)
csv_write< std::list< T > >
(ngl)
csv_write< std::map< K, V > >
(ngl)
csv_write< std::set< T > >
(ngl)
csv_write< std::string >
(ngl)
csv_write< std::vector< T > >
(ngl)
csv_write< uint16_t >
(ngl)
csv_write< uint32_t >
(ngl)
csv_write< uint64_t >
(ngl)
csv_write< uint8_t >
(ngl)
csvpair
(ngl)
CsvTestRow
(tools_test_case)
csvwpair
(ngl)
curl
(
ngl::tools
)
D
Data
data_modified
(ngl)
db_buff
(ngl)
db_cache
(ngl)
db_data
(ngl)
dbuff
(ngl)
Define
DefVec
demo01_runtime
(ngl)
demo03_bullet_runtime
(ngl)
demo03_player_runtime
(ngl)
demo03_skill_slot_runtime
(ngl)
demo03_supply_runtime
(ngl)
DemoGameState
DemoOtherPlayer
distribute_gmclient
(ngl)
nscript< enscript_lua >::dmap_checkout
(ngl)
dremakes
(ngl)
drop
(ngl)
Dumper
dynamic_attribute
(ngl)
E
elog_name
(ngl)
email_sender
(
ngl::tools
)
encryption_bytexor
(ngl)
Enum
enum2name
(
ngl::tools
)
enum_actor
(ngl)
enum_attr_name
(ngl)
EnumVec
F
family
(ngl)
familyer
(ngl)
filterword
(
ngl::tools
)
formatter< google::protobuf::RepeatedField< T > >
(std)
formatter< ngl::EnumAttribute >
(std)
formatter< ngl::nguid >
(std)
formatter< ngl::pack_head >
(std)
formatter< ngl::server_info >
(std)
formatter< std::list< T > >
(std)
formatter< std::map< TKEY, TVAL > >
(std)
formatter< std::set< T > >
(std)
formatter< std::unordered_map< TKEY, TVAL > >
(std)
formatter< std::vector< T > >
(std)
forward
(ngl)
forward_c2g
(ngl)
forward_g2c
(ngl)
friends
(ngl)
G
Game
GameLib
gateway_info
(ngl)
gateway_socket
(ngl)
gcmd
(ngl)
gm_notice
(ngl)
grid
(ngl)
grids
(ngl)
group
(
ngl::tools
)
guid_hash
(ngl)
H
handle_pram
(ngl)
handle_send
(ngl)
handle_send< pack >
(ngl)
has_pb_desc
(
ngl::tools
)
has_pb_desc< T, std::void_t< decltype(T::descriptor())> >
(
ngl::tools
)
hash< ngl::nguid >
(std)
http_parm
(
ngl::tools
)
I
idl
idl_file
idlcppprotocol
impl
(
ngl::tools
)
time_wheel::impl_time_wheel
(
ngl::tools
)
Inamespace
Include
tprotocol::info
(ngl)
xarg_protocols::info
(ngl)
is_protobuf_message
(
ngl::tools
)
item_create
(ngl)
item_create_card
(ngl)
item_create_equip
(ngl)
item_create_material
(ngl)
item_create_money
(ngl)
J
j2p
(ngl)
json_format
(ngl)
json_format< bool >
(ngl)
json_format< const char * >
(ngl)
json_format< double >
(ngl)
json_format< float >
(ngl)
json_format< int16_t >
(ngl)
json_format< int32_t >
(ngl)
json_format< int64_t >
(ngl)
json_format< int8_t >
(ngl)
json_format< std::list< T > >
(ngl)
json_format< std::map< TKEY, TVALUE > >
(ngl)
json_format< std::set< T > >
(ngl)
json_format< std::shared_ptr< T > >
(ngl)
json_format< std::string >
(ngl)
json_format< std::unordered_map< TKEY, TVALUE > >
(ngl)
json_format< std::vector< T > >
(ngl)
json_format< T * >
(ngl)
json_format< uint16_t >
(ngl)
json_format< uint32_t >
(ngl)
json_format< uint64_t >
(ngl)
json_format< uint8_t >
(ngl)
json_net
JsonCustomPayload
(tools_test_case)
K
kcp_endpoint
(ngl)
kcp_session
(ngl)
kcpport
(ngl)
keyvaluedb
(ngl)
L
legacy_mergearea_indexes
(perf_test_case)
log_timerparm
(ngl)
logfile
(ngl)
logfile_bi
(ngl)
logfile_default
(ngl)
logprintf
(ngl)
luaapi
(ngl)
luafunction
(ngl)
skill_template::setp::lv
(ngl)
M
mail_name
(ngl)
mail_param
(
ngl::tools
)
mail_payload_state
(
ngl::tools
)
mails
(ngl)
make_rank
(ngl)
make_timerparm
(ngl)
DemoGameState::MapInfo
md5_sum
(ngl::tools::hash_detail)
message
(ngl)
msg_actor
(ngl)
msg_actor_stat
(ngl)
N
nacnode
(
ngl::tools
)
nactor_logitem
(ngl)
nactornode
(ngl)
naddress
(ngl)
nbt_action_node
(ngl)
nbt_condition_node
(ngl)
nbt_context
(ngl)
nbt_control_node
(ngl)
nbt_coro_action_node
(ngl)
nbt_decorator_node
(ngl)
nbt_factory
(ngl)
nbt_stateful_action_node
(ngl)
nbt_threaded_action_node
(ngl)
ncalendar_info
(ngl)
ncjson
(ngl)
ncsv
(ngl)
ndb_component
(ngl)
ndb_modular
(ngl)
ndbclient
(ngl)
ndbclient_base
(ngl)
ndbtab
(ngl)
net_listen_endpoint
(ngl)
net_pack
(ngl)
net_works
(ngl)
nforward
(ngl)
nguid
(ngl)
nhash
(
ngl::tools
)
nhashcode
(
ngl::tools
)
njson
(ngl)
nkcp
(ngl)
nlua_stack
(ngl)
nlua_table
(ngl)
nmanage_dbclient
(ngl)
nmodified
(ngl)
nmysql
(ngl)
nmysql_manage
(ngl)
nmysql_pool
(ngl)
nnet
(ngl)
nnode_session
(ngl)
nnodeid
(ngl)
node_boot_opt
node_pack
(ngl)
ttab_servers::node_type_hash
(ngl)
notice
(ngl)
np_activityrank_operator
(ngl)
np_actor_addmail
(ngl)
np_actor_addnotice
(ngl)
np_actor_broadcast
(ngl)
np_actor_close
(ngl)
np_actor_csv_verify_version
(ngl)
np_actor_disconnect_close
(ngl)
np_actor_forward
(ngl)
np_actor_gatewayid_updata
(ngl)
np_actor_gatewayinfo_updata
(ngl)
np_actor_kcp
(ngl)
np_actor_reloadcsv
(ngl)
np_actor_senditem
(ngl)
np_actor_server_register
(ngl)
np_actor_session_close
(ngl)
np_actorclient_node_connect
(ngl)
np_actordb_delete
(ngl)
np_actordb_load
(ngl)
np_actordb_load_response
(ngl)
np_actordb_save
(ngl)
np_actormodule_forward
(ngl)
np_actornode_connect_task
(ngl)
np_actornode_register
(ngl)
np_actornode_register_response
(ngl)
np_actornode_update
(ngl)
np_actornode_update_mass
(ngl)
np_actornode_update_server
(ngl)
np_actorrole_login
(ngl)
np_actorserver_connect
(ngl)
np_actorswitch_process
(ngl)
np_actorswitch_process_plays
(ngl)
np_actorswitch_process_role
(ngl)
np_actortime_db_cache
(ngl)
np_attribute_remove
(ngl)
np_channel_check
(ngl)
np_channel_data
(ngl)
np_channel_dataid_sync
(ngl)
np_channel_exit
(ngl)
np_channel_register
(ngl)
np_channel_register_reply
(ngl)
np_connect_actor_server
(ngl)
np_create_example
(ngl)
np_eevents_logic
(ngl)
np_eevents_logic_rolelogin
(ngl)
np_eevents_logic_roleoffline
(ngl)
np_eevents_logic_rolevaluechange
(ngl)
np_eevents_map
(ngl)
np_eevents_map_death
(ngl)
np_eevents_map_enterview
(ngl)
np_eevents_map_leaveview
(ngl)
actor_events::np_event_register
(ngl)
np_example_actorid
(ngl)
np_example_entergame_ready
(ngl)
np_example_equit
(ngl)
np_gateway_close_session
(ngl)
np_get_rank
(ngl)
np_get_rank_response
(ngl)
np_gm
(ngl)
np_gm_response
(ngl)
np_login_request_info
(ngl)
np_logitem
(ngl)
np_mass_actor
(ngl)
np_operator_task
(ngl)
np_operator_task_response
(ngl)
np_robot_pram
(ngl)
np_testlua
(ngl)
np_thruput_test
(ngl)
np_timerparm
(ngl)
np_ukcp_waitrecv
(ngl)
npack_list
(ngl)
npostgresql
(ngl)
npostgresql_manage
(ngl)
npostgresql_pool
(ngl)
nrate
(ngl)
nready
(ngl)
nrfun
(ngl)
nrfunbase
(ngl)
nroomid
(ngl)
nscript
(ngl)
nscript< enscript_lua >
(ngl)
nscript_data_csv
(ngl)
nscript_data_db
(ngl)
nscript_data_nsp
(ngl)
nscript_manage
(ngl)
nscript_obj
(ngl)
nscript_sysdata
(ngl)
nserialize
(ngl::ser)
nsp_callback
(ngl)
nsp_care
(ngl)
nsp_handle_print
(ngl)
nsp_instance
(ngl)
nsp_read
(ngl)
nsp_regload
(ngl)
nsp_server
(ngl)
nsp_write
(ngl)
ntcp
(ngl)
nthread
(ngl)
ntimer
(ngl)
nwork
(
ngl::tools
)
nws
(ngl)
O
obstacle
(ngl)
obstacles
(ngl)
obstacles_data
(ngl)
operator_field
(ngl)
operator_value
(ngl)
OverestimatedPayload
(serialize_test_case)
P
pack
(ngl)
pack_head
(ngl)
pack_head_pool
(ngl)
pair_account
(ngl)
parm
(
ngl::tools
)
pb_field
(
ngl::tools
)
player
(ngl)
playinfo
(ngl)
prep_res
prorechange
(ngl)
protocol
(ngl)
protocol_keep_pack
(ngl)
protocol_keep_pack< np_actor_csv_verify_version >
(ngl)
protocol_keep_pack< np_actor_forward< T, Y > >
(ngl)
protocol_keep_pack< np_actor_gatewayid_updata >
(ngl)
protocol_keep_pack< np_actor_kcp >
(ngl)
protocol_keep_pack< np_actorclient_node_connect >
(ngl)
protocol_keep_pack< np_actordb_load< DBTYPE, T > >
(ngl)
protocol_keep_pack< np_actornode_register >
(ngl)
protocol_keep_pack< np_gm >
(ngl)
protocol_keep_pack< pbnet::PROBUFF_NET_ACOUNT_LOGIN >
(ngl)
protocol_keep_pack< pbnet::PROBUFF_NET_KCPSESSION >
(ngl)
protocol_keep_pack< pbnet::PROBUFF_NET_ROLE_LOGIN >
(ngl)
protocols
(ngl)
R
rank_item
(ngl)
rank_pair
(ngl)
ranklist
(ngl)
rankset
(ngl)
rankset_base
(ngl)
rcsv
(ngl)
readfile
(
ngl::tools
)
redis
(ngl)
redis_cmd
(ngl)
reg_channel_db
(ngl)
reload_csv
(ngl)
remakes
(ngl)
robot_req
(ngl_runtime)
roleinfo
(ngl)
rolekv
(ngl)
room
(ngl)
room_index
(ngl)
RuntimeConfigTest
(xml_sysconfig_test_case)
S
schedule_layer
(ngl)
scope_guard
(ngl)
scoped_path
(ngl_test_support)
segpack
(ngl)
segpack_heartbeat
(ngl)
sem
(
ngl::tools
)
send_list
(ngl)
serialize
(ngl::ser)
serialize_byte
(ngl::ser)
serialize_format
(ngl::ser)
serialize_format< bool >
(ngl::ser)
serialize_format< double >
(ngl::ser)
serialize_format< float >
(ngl::ser)
serialize_format< forward >
(ngl::ser)
serialize_format< forward_c2g< T > >
(ngl::ser)
serialize_format< forward_g2c< T > >
(ngl::ser)
serialize_format< int16_t >
(ngl::ser)
serialize_format< int32_t >
(ngl::ser)
serialize_format< int64_t >
(ngl::ser)
serialize_format< int8_t >
(ngl::ser)
serialize_format< std::list< T > >
(ngl::ser)
serialize_format< std::map< TKEY, TVAL > >
(ngl::ser)
serialize_format< std::set< T > >
(ngl::ser)
serialize_format< std::shared_ptr< T > >
(ngl::ser)
serialize_format< std::string >
(ngl::ser)
serialize_format< std::unordered_map< TKEY, TVAL > >
(ngl::ser)
serialize_format< std::vector< T > >
(ngl::ser)
serialize_format< T * >
(ngl::ser)
serialize_format< uint16_t >
(ngl::ser)
serialize_format< uint32_t >
(ngl::ser)
serialize_format< uint64_t >
(ngl::ser)
serialize_format< uint8_t >
(ngl::ser)
serialize_lua
(ngl)
serialize_lua< bool >
(ngl)
serialize_lua< const char * >
(ngl)
serialize_lua< double >
(ngl)
serialize_lua< float >
(ngl)
serialize_lua< google::protobuf::Map< KEY, VAL > >
(ngl)
serialize_lua< google::protobuf::RepeatedField< T > >
(ngl)
serialize_lua< google::protobuf::RepeatedPtrField< T > >
(ngl)
serialize_lua< int16_t >
(ngl)
serialize_lua< int32_t >
(ngl)
serialize_lua< int64_t >
(ngl)
serialize_lua< int8_t >
(ngl)
serialize_lua< pbdb::activity_drawcompliance >
(ngl)
serialize_lua< pbdb::activity_task >
(ngl)
serialize_lua< pbdb::ATTRIBUTE >
(ngl)
serialize_lua< pbdb::brief_activityvalues >
(ngl)
serialize_lua< pbdb::brief_base >
(ngl)
serialize_lua< pbdb::db_account >
(ngl)
serialize_lua< pbdb::db_activity >
(ngl)
serialize_lua< pbdb::db_activitytimes >
(ngl)
serialize_lua< pbdb::db_bag >
(ngl)
serialize_lua< pbdb::db_brief >
(ngl)
serialize_lua< pbdb::db_family >
(ngl)
serialize_lua< pbdb::db_familyer >
(ngl)
serialize_lua< pbdb::db_friends >
(ngl)
serialize_lua< pbdb::db_keyvalue >
(ngl)
serialize_lua< pbdb::db_mail >
(ngl)
serialize_lua< pbdb::db_notice >
(ngl)
serialize_lua< pbdb::db_ranklist >
(ngl)
serialize_lua< pbdb::db_role >
(ngl)
serialize_lua< pbdb::db_role::recharge >
(ngl)
serialize_lua< pbdb::db_rolekeyvalue >
(ngl)
serialize_lua< pbdb::db_task >
(ngl)
serialize_lua< pbdb::db_task::complete >
(ngl)
serialize_lua< pbdb::db_task::data >
(ngl)
serialize_lua< pbdb::db_task::data_schedule >
(ngl)
serialize_lua< pbdb::db_testlua >
(ngl)
serialize_lua< pbdb::db_testlua::luadata >
(ngl)
serialize_lua< pbdb::dbcross_test >
(ngl)
serialize_lua< pbdb::item >
(ngl)
serialize_lua< pbdb::mail >
(ngl)
serialize_lua< pbdb::mailitem >
(ngl)
serialize_lua< pbdb::POSITION >
(ngl)
serialize_lua< pbdb::rankitem >
(ngl)
serialize_lua< pbdb::UNIT >
(ngl)
serialize_lua< pbdb::UNIT_MODULE >
(ngl)
serialize_lua< pbdb::VECTOR2 >
(ngl)
serialize_lua< pbdb::VECTOR3 >
(ngl)
serialize_lua< pbexample::DEMO03_BULLET >
(ngl)
serialize_lua< pbexample::DEMO03_PLAYER >
(ngl)
serialize_lua< pbexample::DEMO03_SKILL_SLOT >
(ngl)
serialize_lua< pbexample::DEMO03_SUPPLY >
(ngl)
serialize_lua< pbexample::PLAYER >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_ENTER >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_INIT >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_MAP_LIST >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_MAP_LIST_RESPONSE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_MAP_LIST_RESPONSE::MapInfo >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_SHAPE_INFO >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_BULLET_REMOVE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_BULLET_SPAWN >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_COMBAT_EVENT >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_ENTER >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_INIT >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_INPUT >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_LOADOUT >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_MAP_LIST >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_MAP_LIST_RESPONSE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_MAP_LIST_RESPONSE::MapInfo >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_PLAYER_STATE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_SUPPLY_REMOVE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_SUPPLY_SPAWN >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER_BOMB >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER_ERROR >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER_INFO >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_CANCEL >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_CREATE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_ENTER_EXAMPLE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_ENTER_EXAMPLE_RESPONSE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_JOIN >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_JOIN_RESPONSE >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_MATCHING >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_MATCHING_RESULT >
(ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_PLAYER_CONFIRM >
(ngl)
serialize_lua< pbnet::chatitem >
(ngl)
serialize_lua< pbnet::drop_item >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ACOUNT_LOGIN >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ACOUNT_LOGIN_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_AOI_ENTER_MAP >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_AOI_GRID_CHANGE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_SYNC >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_SYNC_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_UPDATE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_UPDATE::additem >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_UPDATE::delitem >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_CHAT >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_CHAT_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_CMD >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_DELIVER_GOODS_RECHARGE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ENTER_LEAVE_VIEW >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ERROR >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CEDE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CEDE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CHANGENAME >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CHANGENAME_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CREATE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CREATE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_INFO >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_INFO_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_JOIN >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_JOIN_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LEAVE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LEAVE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LIST >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LIST_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_RATIFY_JOIN >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_RATIFY_JOIN_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_SIGN >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_SIGN_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ADD >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ADD_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ERASE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ERASE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_RATIFY_ADD >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_RATIFY_ADD_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_GET_TIME >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_GET_TIME_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_HEARTBEAT >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_KCPSESSION >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_KCPSESSION_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DEL >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DEL_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DRAW >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DRAW_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_LIST >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_LIST_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_READ >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_READ_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_MSG_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_NOTICE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_NOTICE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_PLAYER_INPUT >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_RANKLIST >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_RANKLIST_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_RECHARGE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_RECHARGE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_REWARD_ITEM_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_CREATE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_CREATE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_LOGIN >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_NOT_CREATE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_SYNC >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_SYNC_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLESTAT >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_SWITCH_LINE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_SWITCH_LINE_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_SYNC_ATTRIBUTE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_SYNC_POSITION >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_SYNC_UNIT >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_TASK_RECEIVE_AWARD >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_TASK_RECEIVE_AWARD_RESPONSE >
(ngl)
serialize_lua< pbnet::PROBUFF_NET_TESTLUA >
(ngl)
serialize_lua< std::map< KEY, VAL > >
(ngl)
serialize_lua< std::set< T > >
(ngl)
serialize_lua< std::string >
(ngl)
serialize_lua< std::unordered_map< KEY, VAL > >
(ngl)
serialize_lua< std::vector< T > >
(ngl)
serialize_lua< T * >
(ngl)
serialize_lua< uint16_t >
(ngl)
serialize_lua< uint32_t >
(ngl)
serialize_lua< uint64_t >
(ngl)
serialize_lua< uint8_t >
(ngl)
serialize_lua_map
(ngl)
serialize_lua_table_key
(ngl)
serialize_lua_table_key< std::string >
(ngl)
serialize_pop
(ngl::ser)
serialize_push
(ngl::ser)
server_info
(ngl)
server_session
(ngl)
server_session_pool
(ngl)
service_io
(ngl)
service_tcp
(ngl)
service_ws
(ngl)
serviceio_info
(ngl)
buff_template::setp
(ngl)
skill_template::setp
(ngl)
sha1_ctx
(ngl::tools::hash_detail)
skill
(ngl)
skill_template
(ngl)
sleep
(
ngl::tools
)
socket_pool
(ngl)
socket_pool_stats
(ngl)
sql_pool_traits
(ngl)
sql_pool_traits< nmysql_manage >
(ngl)
sql_pool_traits< npostgresql_manage >
(ngl)
start_ctx
static_task
(ngl)
Struct
structbytes
(ngl)
StructVec
synthesis
(ngl)
sysconfig
(ngl)
T
tab_activity
(ngl)
tab_activity_drawcompliance
(ngl)
tab_activity_toprank
(ngl)
tab_activityalways
(ngl)
tab_activityopenserver
(ngl)
tab_attribute
(ngl)
tab_card
(ngl)
tab_chat
(ngl)
tab_consume
(ngl)
tab_dbload
(ngl)
tab_equip
(ngl)
tab_equiplv
(ngl)
tab_errormessage
(ngl)
tab_familylv
(ngl)
tab_filterword
(ngl)
tab_item
(ngl)
tab_mail
(ngl)
tab_map
(ngl)
tab_matching
(ngl)
tab_mergearea
(ngl)
tab_plays
(ngl)
tab_random
(ngl)
tab_ranklist
(ngl)
tab_recharge
(ngl)
tab_servers
(ngl)
tab_specialid
(ngl)
tab_synthesis
(ngl)
tab_task
(ngl)
task
(ngl)
task_check
(ngl)
task_condition
(ngl)
taskcheck_rolelv
(ngl)
taskcheck_rolevip
(ngl)
taskcheck_taskid
(ngl)
tconsume
(ngl)
tcustoms_send
(ngl)
tcustoms_send< enscript_lua >
(ngl)
tdb
(ngl)
test_rt_env
(bootstrap_test_case)
test_thruput
(ngl)
testlua
(ngl)
TestManagedActor
(actor_manage_test_case)
thruput
(ngl)
time_wheel
(
ngl::tools
)
time_wheel_config
(
ngl::tools
)
timerparm_activity
(ngl)
actor_events::tnactor
(ngl)
tool_rapidjson_value
(ngl)
tools_attribute
(ngl)
tprotocol
(ngl)
tprotocol_customs_200000000
(ngl)
trandom
(ngl)
tregularslot
(ngl)
tserveropen
(ngl)
ttab_activity
(ngl)
ttab_activity_drawcompliance
(ngl)
ttab_activity_toprank
(ngl)
ttab_activityalways
(ngl)
ttab_activityopenserver
(ngl)
ttab_attribute
(ngl)
ttab_card
(ngl)
ttab_chat
(ngl)
ttab_consume
(ngl)
ttab_dbload
(ngl)
ttab_equip
(ngl)
ttab_equiplv
(ngl)
ttab_errormessage
(ngl)
ttab_familylv
(ngl)
ttab_filterword
(ngl)
ttab_item
(ngl)
ttab_mail
(ngl)
ttab_map
(ngl)
ttab_matching
(ngl)
ttab_mergearea
(ngl)
ttab_plays
(ngl)
ttab_random
(ngl)
ttab_ranklist
(ngl)
ttab_recharge
(ngl)
ttab_servers
(ngl)
ttab_specialid
(ngl)
ttab_synthesis
(ngl)
ttab_task
(ngl)
tweek
(ngl)
twheel
(
ngl::tools
)
type_enum
(ngl)
typedb
(ngl)
U
udp_cmd
(ngl)
ukcp
(ngl)
unit
(ngl)
unit_monster
(ngl)
unit_role
(ngl)
V
varint_impl
(
ngl::tools
)
varint_parm
(
ngl::tools
)
Vector2
(ngl)
W
wcsv
(ngl)
wheel
(
ngl::tools
)
wheel_node
(
ngl::tools
)
wheel_parm
(
ngl::tools
)
work_item
(tools_test_case)
writefile
(
ngl::tools
)
ws_tls_options
(ngl)
X
xarg_db
(ngl)
xarg_info
(ngl)
xarg_mail
(ngl)
xarg_protocols
(ngl)
xarg_redis
(ngl)
xarg_telnet
(ngl)
xarg_wss
(ngl)
xbtype
(ngl)
xml
(ngl)
xml_protocol
xml_serialize
(ngl)
xml_serialize< ATTR, int16_t >
(ngl)
xml_serialize< ATTR, int32_t >
(ngl)
xml_serialize< ATTR, int64_t >
(ngl)
xml_serialize< ATTR, int8_t >
(ngl)
xml_serialize< ATTR, std::list< T > >
(ngl)
xml_serialize< ATTR, std::map< TKEY, TVALUE, TCOMP, TALLOC > >
(ngl)
xml_serialize< ATTR, std::set< T > >
(ngl)
xml_serialize< ATTR, std::string >
(ngl)
xml_serialize< ATTR, std::vector< T > >
(ngl)
xml_serialize< ATTR, T * >
(ngl)
xml_serialize< ATTR, uint16_t >
(ngl)
xml_serialize< ATTR, uint32_t >
(ngl)
xml_serialize< ATTR, uint64_t >
(ngl)
xml_serialize< ATTR, uint8_t >
(ngl)
xmlnode
(ngl)
xmlprotocol
(ngl)
xserialize
(ngl)
_
_gamelib_save_entry
_robot
(ngl)
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