ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::np_actorswitch_process_plays Struct Reference

Actor切换处理玩家列表结构体。 More...

#include <nprotocol.h>

Public Member Functions

 DPROTOCOL (np_actorswitch_process_plays, m_players)

Public Attributes

std::vector< i64_actoridm_players
 需要切换的玩家Actor ID列表

Detailed Description

Actor切换处理玩家列表结构体。

用于批量处理玩家在服务器间的切换,包含需要切换的玩家ID列表。


The documentation for this struct was generated from the following file: