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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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技能管理类 More...
#include <skill.h>
Public Member Functions | |
| bool | set_lv (int32_t askilllv) |
| 设置技能等级 | |
| int32_t | lv () |
| 获取技能等级 | |
| int32_t | cooldown () |
| 获取冷却时间(毫秒) | |
| virtual bool | release_check () |
| 检查技能是否可以释放 | |
| virtual bool | release () |
| 释放技能 | |
Static Public Member Functions | |
| static std::shared_ptr< skill > | create (int32_t askillid, int32_t askilllv) |
技能管理类
管理技能等级、冷却和释放逻辑