ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
idlcppprotocol Class Reference

Public Member Functions

void _h ()
void _cpp ()
std::string cs_get_type (Data &item2)
void _cs ()
void _ts ()
void _nprotocol_auto ()
void _auto_actor_enum ()
void _ttab ()

Static Public Member Functions

static idlcppprotocolinstance ()
static std::string ts_get_type (const std::string &aidl)
static bool ts_is_int (const std::string &aidl)
static bool ts_is_float (const std::string &aidl)
static bool ts_is_enum (const std::string &aname, idl_file &afile)
static bool ts_is_struct (const std::string &aname, idl_file &afile)
static std::string ts_default (const std::string &aidl, idl_file &afile)
static std::string ts_read_call (const std::string &aidl, const std::string &aname, idl_file &afile)

The documentation for this class was generated from the following file: