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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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Static Public Member Functions | |
| static void | init () |
| static void | load (const pack *apack) |
| static enum_dbstat | create_default (i64_actorid aid) |
| static enum_dbstat | load (i32_threadid athreadid, int64_t aid) |
| static void | load (i32_threadid athreadid, const pack *apack, const np_actordb_load< TDBTAB_TYPE, TDBTAB > &adata) |
| static void | save (i32_threadid, const TDBTAB &adata) |
| static void | del (i32_threadid, i64_actorid aid) |
| static void | del (i32_threadid, const std::vector< i64_actorid > &aids) |
| static void | save (i32_threadid athreadid, const pack *, const np_actordb_save< TDBTAB_TYPE, TDBTAB > &adata) |