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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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网格单元类 More...
#include <grid.h>
Public Member Functions | |
| bool | enter (i64_actorid aunitid) |
| void | leave (i64_actorid aunitid) |
| const std::set< i64_actorid > & | get_unitlist () |
| void | clear () |
| int32_t | count () |
网格单元类
管理单个网格内的实体集合