|
ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
|
This is the complete list of members for ngl::actor_manage, including all inherited members.
| actor_count() | ngl::actor_manage | |
| add_actor(actor_base *apactor, const std::function< void()> &afun) | ngl::actor_manage | |
| add_actor(const ptractor &apactor, const std::function< void()> &afun) | ngl::actor_manage | |
| broadcast_task(handle_pram &apram) | ngl::actor_manage | |
| erase_actor(const nguid &aguid, const std::function< void()> &afun=nullptr) | ngl::actor_manage | |
| finish_suspend_thread() | ngl::actor_manage | |
| get_actor_stat(msg_actor_stat &adata) | ngl::actor_manage | |
| get_type(std::vector< i16_actortype > &aactortype) | ngl::actor_manage | |
| init(i32_threadsize apthreadnum) | ngl::actor_manage | |
| instance() (defined in ngl::actor_manage) | ngl::actor_manage | inlinestatic |
| is_have_actor(const nguid &aguid) | ngl::actor_manage | |
| push(const ptractor &apactor, nthread *atorthread=nullptr, bool aready=true) | ngl::actor_manage | |
| push_task_id(const nguid &aguid, const std::shared_ptr< T > &apram) (defined in ngl::actor_manage) | ngl::actor_manage | inline |
| push_task_id(const nguid &aguid, handle_pram &apram) | ngl::actor_manage | |
| push_task_id(const std::set< i64_actorid > &asetguid, handle_pram &apram) | ngl::actor_manage | |
| push_task_type(ENUM_ACTOR atype, handle_pram &apram) | ngl::actor_manage | |
| schedule_layer (defined in ngl::actor_manage) | ngl::actor_manage | friend |
| statrt_suspend_thread() | ngl::actor_manage |