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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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This is the complete list of members for ngl::friends, including all inherited members.
| addfriends(i64_actorid aroleid, i64_actorid afriends) | ngl::friends | inline |
| check_friends(const google::protobuf::RepeatedField< i64_actorid > &avec1, const google::protobuf::RepeatedField< i64_actorid > &avec2, i64_actorid aroleid) | ngl::friends | inline |
| erasefriends(i64_actorid aroleid, i64_actorid afriends) | ngl::friends | inline |
| friends()=default | ngl::friends | |
| get_friends(i64_actorid aroleid, std::vector< i64_actorid > &afriends) | ngl::friends | inline |
| initdata() final | ngl::friends | inline |
| ratifyfriends(i64_actorid aroleid, i64_actorid afriends, bool aratify) | ngl::friends | inline |
| related_actorid() final | ngl::friends | inline |
| syncfriends(i64_actorid aroleid) | ngl::friends | inline |