ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::ukcp Member List

This is the complete list of members for ngl::ukcp, including all inherited members.

connect(std::string &akcpsess, i64_actorid aserver, i64_actorid aclient, const std::string &aip, i16_port aport, const std::function< void(i32_session)> &afun)ngl::ukcp
connect(std::string &akcpsess, i64_actorid aserver, i64_actorid aclient, const basio::ip::udp::endpoint &aendpoint, const std::function< void(i32_session)> &afun)ngl::ukcp
create(i16_port aprot)ngl::ukcpstatic
find_actorid(i32_session asession, i64_actorid &aserver, i64_actorid &aclient)ngl::ukcp
find_server(i32_session asession)ngl::ukcp
find_session(i64_actorid aclient)ngl::ukcp
m_convngl::ukcpstatic
m_localuipngl::ukcpstatic
port() const (defined in ngl::ukcp)ngl::ukcp
reset_add(int32_t aconv, const std::string &aip, i16_port aport, i64_actorid aserver, i64_actorid aclient)ngl::ukcp
reset_add(const std::string &aip, i16_port aport, i64_actorid aserver, i64_actorid aclient)ngl::ukcp
send(std::shared_ptr< pack > &apack)ngl::ukcp
sendbyactor(const std::set< i64_actorid > &aactors, T &adata)ngl::ukcpinline
sendbyactor(i64_actorid aactoridclient, T &adata)ngl::ukcpinline
sendbyactor(const std::set< i64_actorid > &aactors, std::shared_ptr< pack > &apack)ngl::ukcp
sendbyactor(i64_actorid aactor, std::shared_ptr< pack > &apack)ngl::ukcp
sendpackbyarea(i16_area aarea, std::shared_ptr< pack > &apack)ngl::ukcp
sendu(const basio::ip::udp::endpoint &aendpoint, T &adata, i64_actorid aactorid, i64_actorid arequestactorid)ngl::ukcpinline
sendu(const basio::ip::udp::endpoint &aendpoint, const char *buf, int len)ngl::ukcp
sendu_waitrecv(const basio::ip::udp::endpoint &aendpoint, const char *buf, int len, const std::function< void(char *, int)> &afun)ngl::ukcp
session_check(i64_actorid aclient, i64_actorid aserver, const std::string &asession)ngl::ukcpstatic
session_create(i64_actorid aclient, i64_actorid aserver, std::string &asession)ngl::ukcpstatic
ukcp(i16_port aprot)ngl::ukcp