ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::nnet Member List

This is the complete list of members for ngl::nnet, including all inherited members.

close(i32_sessionid asession)ngl::nnet
close_net(i32_sessionid asession)ngl::nnet
instance()ngl::nnetinlinestatic
pool()ngl::nnet
pool(ENET_PROTOCOL aprotocol)ngl::nnet
pool(i32_sessionid asession)ngl::nnet
protocol(i32_sessionid asession) constngl::nnet
send(const std::map< i32_sessionid, i64_actorid > &asession, i64_actorid aactorid, std::shared_ptr< pack > &apack)ngl::nnet
send(const std::set< i32_sessionid > &asession, i64_actorid aactorid, i64_actorid arequestactorid, std::shared_ptr< pack > &apack)ngl::nnet
send(i32_sessionid asession, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid)ngl::nnetinline
send(const std::map< i32_sessionid, i64_actorid > &asession, const Y &adata, i64_actorid aactorid)ngl::nnetinline
send(const std::set< i32_sessionid > &asession, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid)ngl::nnetinline
send_msg(i32_sessionid asession, const std::string &amsg)ngl::nnet
send_pack(i32_sessionid asession, std::shared_ptr< pack > &apack)ngl::nnet
send_pack(i32_sessionid asession, std::shared_ptr< void > &apack)ngl::nnet
send_server(i32_serverid aserverid, std::shared_ptr< pack > &apack)ngl::nnet
send_server(i32_serverid aserverid, std::shared_ptr< void > &apack)ngl::nnet
send_server(i32_serverid aserverid, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid)ngl::nnetinline
send_server(const std::set< i32_serverid > &aserverids, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid)ngl::nnetinline