|
ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
|
This is the complete list of members for DemoGameState, including all inherited members.
| angle (defined in DemoGameState) | DemoGameState | |
| area (defined in DemoGameState) | DemoGameState | |
| available_maps (defined in DemoGameState) | DemoGameState | |
| control_mode (defined in DemoGameState) | DemoGameState | |
| control_sub (defined in DemoGameState) | DemoGameState | |
| is_spectator (defined in DemoGameState) | DemoGameState | |
| isPlayInit (defined in DemoGameState) | DemoGameState | |
| last_sent_angle (defined in DemoGameState) | DemoGameState | |
| last_sent_speed (defined in DemoGameState) | DemoGameState | |
| loginState (defined in DemoGameState) | DemoGameState | |
| m_map_data (defined in DemoGameState) | DemoGameState | |
| m_map_ready (defined in DemoGameState) | DemoGameState | |
| m_map_ver (defined in DemoGameState) | DemoGameState | |
| m_wait_init (defined in DemoGameState) | DemoGameState | |
| move_speed (defined in DemoGameState) | DemoGameState | |
| mtx (defined in DemoGameState) | DemoGameState | |
| otherPlayers (defined in DemoGameState) | DemoGameState | |
| path_camera_x (defined in DemoGameState) | DemoGameState | |
| path_camera_y (defined in DemoGameState) | DemoGameState | |
| path_idx (defined in DemoGameState) | DemoGameState | |
| path_world (defined in DemoGameState) | DemoGameState | |
| playerName (defined in DemoGameState) | DemoGameState | |
| posX (defined in DemoGameState) | DemoGameState | |
| posY (defined in DemoGameState) | DemoGameState | |
| random_change_cd (defined in DemoGameState) | DemoGameState | |
| random_last_check_x (defined in DemoGameState) | DemoGameState | |
| random_last_check_y (defined in DemoGameState) | DemoGameState | |
| random_stuck_check_cd (defined in DemoGameState) | DemoGameState | |
| random_target_angle (defined in DemoGameState) | DemoGameState | |
| random_target_speed (defined in DemoGameState) | DemoGameState | |
| roleId (defined in DemoGameState) | DemoGameState | |
| scene (defined in DemoGameState) | DemoGameState | |
| selected (defined in DemoGameState) | DemoGameState | |
| selected_mapid (defined in DemoGameState) | DemoGameState | |
| show_fog (defined in DemoGameState) | DemoGameState | |
| spectator_camera_x (defined in DemoGameState) | DemoGameState | |
| spectator_camera_y (defined in DemoGameState) | DemoGameState | |
| spectator_follow_id (defined in DemoGameState) | DemoGameState | |
| spectator_free_camera (defined in DemoGameState) | DemoGameState |