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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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示例匹配Actor,将玩家配对到游戏会话中。 More...
#include "actor/actor_logic/actor_create/actor_create.h"#include "tools/db/sql/mysql/nmysql_manage.h"#include "tools/db/sql/mysql/nmysql_pool.h"#include "actor/actor_base/core/actor_manage.h"#include "actor/actor_base/core/ndb_modular.h"#include "actor/actor_base/core/ndbclient.h"#include "tools/db/sql/mysql/nmysql.h"#include "actor/tab/ttab_specialid.h"#include "actor/protocol/nprotocol.h"#include "actor/actor_base/core/ntimer.h"#include "tools/db/sql/db_data.h"#include "actor/generated/pb/example.pb.h"#include "tools/tab/csv/ncsv.h"#include "actor/generated/pb/net.pb.h"#include "net/tcp/ntcp.h"#include <list>Classes | |
| union | ngl::nroomid |
| 房间 ID 联合体 More... | |
| struct | ngl::player |
| 匹配中的玩家信息 More... | |
| struct | ngl::room |
| 匹配房间信息 More... | |
| struct | ngl::room_index |
| 房间索引,按玩法类型维护房间状态和就绪列表 More... | |
| class | ngl::actor_example_match |
| 示例匹配 Actor More... | |
示例匹配Actor,将玩家配对到游戏会话中。